I've finally put Kaffeeklatsch in a Subversion repository, and a public one at that! Simply check out from https://layla.chrishowie.com/svn/kaffeeklatsch and build... well the build process isn't that simple, but oh well. You will need Tao, the Lua 5.0 library and development headers ...
Articles in the Coding category
Linux "Jailer"
I've been pondering a project for about a year now, and I may be ready to finally start coding the beast. The basic idea is you run a process in a jail where it's completely isolated from the system, except where you let it interact.
The interface is ...
Developer wanted
I've been making some small progress on Kaffeeklatsch, though most of it is behind the scenes stuff. For example, IEffect now extends IDisposable, and the frontend will dispose effects when removing them. This could be used, for example, in plugins that create OpenGL display lists and want to properly ...
C#OpenGLua
It's coming together slowly. Recently Kaffeeklatsch has been enhanced with Lua, which is used for key bindings and in several effects. For example, there is a "Custom" effect that simply runs a Lua script each frame. The script gets full access to OpenGL by default, but can access any ...
Ogres have layers!
And so does Kaffeeklatsch. Now, anyway.
First, I added preset saving and loading a few days ago but never wrote about it. Since then I gave the design of this project some serious thought, and moved some classes around into strictly defined layers:
- Kaffeeklatsch Visualization Platform. The generic components of ...
The next day
Just a day later and all Kaffeeklatsch needs now is key bindings, then we're ready for "production," whatever that is.
This screenshot highlights the two biggest additions I coded today: the automatic generation of option pages for each effect (see the sources displayed!) and the gathering of scope data ...
Kaffeeklatsch: .NET viz studio
Tursiops: Universal trainer for Linux
VandalSniper and MonoDevelop
Today I decided to try converting my script-based build procedure to a MonoDevelop project. The process was pretty straightforward, although there were some pretty annoying glitches that saw me scrapping the project files several times before it was "just right."
Now that the conversion is done, my experience with MonoDevelop ...
VandalSniper does the watchlist, yo!
It will only be a short while before all of the tabs in VandalSniper are functional! I've already implemented the change cache, so the recent changes list is refreshed from the last few edits to be seen on IRC. This makes refreshes instant (except for the diff summary).
Driven ...
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