Articles in the Coding category

  1. Covariant IEnumerables, pre-.NET-4.0

    One of the nice things that .NET 3.5 gives us is LINQ, which gives new life to the often-neglected IEnumerable generic interface. Sequence processing is now a first-class citizen in the C# world, and this is a good thing. However, it can be very tricky to design a usable ...

    Tagged as : C#
  2. Cdh.SimpleRpc

    I've got this idea to code some game servers for a series of cooperative games my brother and I used to play as kids. I get similar ideas all the time... how about a game server for this card game or that board game? The problem I run into ...

    Tagged as : C# RPC
  3. Splitting a Git repository

    First some backstory...

    I had a public and a private Subversion repository on my web server, and when I started a new project I'd import it into one of them. This is nice because I get versioning and history, plus I get implicit synchronization between my various development boxen ...

    Tagged as : Git
  4. The new Gazebo: a Gtk# interface to FICS

    I've abandoned my idea of creating an AJAX interface for the time being. It is a cool idea but I think I can do much better by writing a proper application.

    The Linux FICS interface scene is rather weak. eboard is about the best there is in terms of ...

    Tagged as : C# Chess Linux
  5. More visualizations

    I spent some of Tuesday porting some of my older OpenVP visualizations from XML-serialized scripted effect presets to "real" preset classes, and committed them to Banshee.OpenVP. The results:

    Power Core screenshot

    Tagged as : Banshee OpenVP
  6. Virtual Machine development

    Since getting my new laptop I've been doing most of my development on it, particularly outside of my room. My desktop has become associated with gaming too much for me to be productive while using it, at least on a regular basis. In fact it's been booted into ...

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